IOWA_STATE · GAME · COURSE SHEET
GAME 2030See offeringsHas prerequisites
Introduction to Game Engines
CT Score
1500
#0 of 0 in GAME
Difficulty
—/10
Workload
—h/wk
Median grade
—
from grade distribution
Would take again
—
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Grade distribution
No distribution published for this course.
By professor: same course, different game
PROFESSORSCOREGRADEHRS/WKTERMS
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In the tree
Design, development, and implementation of games using game engines. Practice coding, troubleshooting, and rapid prototyping in popular game engines which may include Game Maker, Unity, Godot, Unreal, or any other popular game engine. Student work will result in the implementation of several mini-games in the selected game engine.→GAME 2030→unlocks 6 courses
6 mapped courses list GAME 2030 as a prerequisite. See on the map →
Study groups
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